Process
Designed sound
A deliberately constructed sound that interprets rather than simply reproduces an event.
Inputs
- Approved creative material, production information, and the requirements for the task
Outputs
- A reviewed result with a clear owner, version, and downstream handoff
Handoffs
- Layer recordings and synthesis around story function, perspective, frequency space, dynamics, and repeatable versions.
In practice
Layer recordings and synthesis around story function, perspective, frequency space, dynamics, and repeatable versions.
Explore related entries
Related entries
Sources
- Loudness: EBU R 128 and supporting publications — European Broadcasting Union
- E-learning glossary — ScreenSkills