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Filmclusive Encyclopedia

Production

Film production roles, equipment, workflows, and terms.

300 entries · Page 5 of 5

  • Set strike

    The controlled removal of scenery, dressing, equipment, or a completed setup.

  • Set survey data

    Measured positions, dimensions, and reference coordinates documenting a set or location for downstream reconstruction.

  • Shot

    A continuous recorded image between starting and stopping the camera.

  • Single coverage

    Coverage concentrating on one performer or subject rather than a shared composition.

  • Single-system sound

    Picture and primary production sound recorded together by the same camera or recording system.

  • Slate number

    The identifier connecting a photographed setup to the script, reports, and synchronized sound.

  • Smoke effect

    A practical atmospheric effect creating visible smoke or haze for story or lighting.

  • Snap zoom

    A deliberately fast zoom creating an abrupt change in image size and optical perspective.

  • Soft light

    Light from a relatively large apparent source that produces broad transitions and less-defined shadows.

  • Soft mark

    A non-rigid or unobtrusive positional reference used where ordinary floor tape is unsuitable.

  • Soft sticks

    A slating instruction to close the clapper gently near a performer or sensitive microphone.

  • Sound report

    A record of sound rolls, scenes, takes, microphones, timecode, and production-audio notes.

  • Sound speed

    The sound department confirmation that the required recorder is running correctly.

  • Special effects

    Physical effects such as atmosphere, breakaway action, mechanical motion, or controlled pyrotechnics.

  • Splinter unit

    A small temporary unit split from the principal company to capture limited material concurrently or nearby.

  • Split-diopter shot

    A shot using a partial close-focus optic to hold separated near and far planes sharp.

  • Split-screen shot

    A composition dividing the frame into separate simultaneous images or viewpoints.

  • Squib

    A small pyrotechnic or pneumatic effect used to create a controlled impact, burst, or bullet-hit illusion.

  • Stage line

    A practical set term for the current action axis governing compatible camera positions.

  • Static shot

    A shot designed without intentional camera movement during the recorded action.

  • Stationary vehicle process

    A vehicle-motion illusion created with moving light, reflections, backgrounds, sound, and performer motion while the vehicle remains still.

  • Striking an arc

    Starting the electrical arc in a discharge lamp so the fixture reaches operating output.

  • Stunt adjustment

    Negotiated additional compensation for stunt work beyond a performer’s underlying engagement; it is not a universal fixed-rate payment.

  • Stunt ratchet

    A powered or tensioned device used to pull a performer rapidly along a planned path.

  • Subjective camera

    A camera treatment presenting action from a character’s embodied or perceptual viewpoint.

  • Sync pop

    A brief simultaneous picture and sound event used as a synchronization reference.

  • Sync slate

    A slate with a visible clap and corresponding sound used to align separately recorded picture and audio.

  • T-mark

    A T-shaped floor mark indicating both a performer’s position and facing direction.

  • Tail slate

    A slate recorded at the end of a take when a conventional head slate was not captured.

  • Take

    One recorded attempt at all or part of a planned shot.

  • Take number

    The sequential identifier assigned to repeated recordings of a slate and setup.

  • Technical take

    A recorded take undertaken mainly to test or capture a technical element.

  • Texture reference photography

    Detailed photographs documenting a surface’s color, pattern, wear, and material response for digital reconstruction.

  • Three-shot

    A composition presenting three principal subjects together within one frame.

  • Tilt shot

    A camera rotation upward or downward around a fixed support position.

  • Timecode

    A time reference embedded in picture or sound that identifies frames and supports synchronization.

  • Tow shot

    A moving-vehicle shot in which the picture vehicle is towed rather than driven normally in performance.

  • Tracking shot

    A shot in which the camera travels with, toward, away from, or around action.

  • Truck shot

    A lateral camera move traveling left or right relative to the subject.

  • Turn over

    A call used on many UK sets to start camera and sound recording.

  • Turnaround

    The required rest interval between a worker’s release from one work period and next call.

  • Two-shot

    A composition designed around two subjects sharing the same frame.

  • Unit call

    The general time at which the shooting unit is expected to be ready to begin its scheduled workday.

  • Vehicle process-trailer shot

    Photography of performers in a picture vehicle carried or towed on a specialized process trailer.

  • Video village

    The designated monitoring area where authorized personnel view production camera feeds.

  • Walk-and-talk shot

    A moving dialogue shot following performers as they travel through a location.

  • Walkaway lunch

    A meal period during which workers are released from duties and obtain their own food.

  • Watch your back

    A warning that movement or equipment is approaching someone from behind.

  • Whip pan

    A very rapid pan producing intentional motion blur between subjects or compositions.

  • Wide shot

    A framing that shows a subject with substantial surrounding environment or action space.

  • Wild line

    Dialogue recorded without synchronized picture to provide a clean or alternate performance.

  • Wild sound

    Production sound recorded independently without a corresponding synchronized picture recording.

  • Wild take

    A recorded performance element captured without the normal synchronized picture-and-sound arrangement.

  • Wild track

    Sound recorded without synchronized picture, often used to capture clean effects, lines, or atmosphere.

  • Wind machine

    A fan or purpose-built effects device used to create controllable air movement on set.

  • Wire gag

    A stunt effect using rigged lines and harness systems to move, arrest, or support a performer.

  • Witness camera

    An additional camera recording reference views of action for visual effects, stunts, or analysis.

  • Worm’s-eye shot

    An extremely low viewpoint looking upward from near floor or ground level.

  • Zoom in

    An optical focal-length change that tightens framing without moving the camera position.

  • Zoom out

    An optical focal-length change that widens framing without moving the camera position.