Process
Convolution reverb
A process applying an impulse response to audio to simulate a measured acoustic response.
Inputs
- Approved creative material, production information, and the requirements for the task
Outputs
- A reviewed result with a clear owner, version, and downstream handoff
Handoffs
- Choose and edit the response, manage latency and tails, and blend for story perspective.
In practice
Choose and edit the response, manage latency and tails, and blend for story perspective.
Explore related entries
Related entries
Sources
- Loudness: EBU R 128 and supporting publications — European Broadcasting Union
- E-learning glossary — ScreenSkills